Campaign |
---|
AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
The Lavinian army does not consist only of Legionnaires and Auxilia, although those are the primary fighters. There are also archers, the Lavinian Bowman. However, even these have not given up the Lavinian affinity for heavy protective armor. They have given up some mobility and efficacy in combat, but have made themselves nearly indestructable.
The Bowman does not carry a sword. Although this will leave him vulnerable to most enemies, it allows him to instead carry around a burning ember, which he can use to light up his arrows before he sends them.
Special Notes:The Bowman is so well armored that when he is defending, he will take reduced damage from physical weapons.
Advances from: | |
---|---|
Advances to: | Siege Archer Field Ballista |
Cost: | 16 |
HP: | 28 |
Movement: | 4 |
XP: | 36 |
Level: | 1 |
Alignment: | lawful |
ID | Lavinian Bowman |
Abilities: | steadfast |
bow pierce | 5 - 4 ranged | ||
bow fire | 7 - 3 ranged |
Resistances: | |
---|---|
blade | 30% |
pierce | 20% |
impact | 10% |
fire | -10% |
cold | -20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | 3 | 20% |
Deep Water | 100 | 20% |
Flat | 1 | 50% |
Forest | 2 | 30% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 100 | 90% |
Mountains | 3 | 60% |
Mushroom Grove | 3 | 30% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 100 | 0% |
Village | 1 | 60% |